Inference cost at scale with napkin math

2026-06-21 · source · source ↗ · raw capture · wiki page

Published June 14, 2026 on injuly.in. Tagged GPU, AI, math.

Core Argument

With basic knowledge of GPU specs (peak throughput in TFLOPs, memory bandwidth in TB/s) and model architecture, you can estimate the dollar cost per user of serving AI models. The central tension is between GPU memory bandwidth and compute throughput — matching these determines how many concurrent users a chip can efficiently serve.

GPU Specs

Two critical specs: peak throughput (TFLOPs/second) and memory bandwidth (TB/second). The article assumes FP-8 quantization.

Matrix Multiplication Cost

For matrices A(N×d) and B(d×M), the product requires 2NMd memory accesses and 2NMd floating-point operations. With tiling, memory access drops to roughly d(N+M).

Language Model Architecture

LLMs receive N tokens as d-dimensional vectors, apply attention across layers, and predict the next token autoregressively — feeding outputs back as inputs until a stop token.

Attention & KV-Cache

Without caching, processing one token for one user with N=200k and d=8192 requires 26 trillion FLOPs and 1.7 billion memory accesses — a severe compute-to-memory imbalance. The KV-cache solves this by storing K and V matrices from prior tokens, so each forward pass processes only the newest token.

With KV-cache, the math shifts to ~52.4 million ops and ~26.2 million memory accesses per batch — a ratio of 2×B operations per memory access.

Balancing GPU Resources

The B200 has 8 TB/s memory bandwidth and 4500 TFLOP/s compute — it "can crunch bytes 562 times faster than it can load them." The ideal batch size solves 2B = 562, giving B = 331 concurrent users as a theoretical ceiling.

VRAM Constraints

A 32B model uses 32GB for weights. KV-cache for a 200k context is 210GB without optimization. Using Grouped-Query-Attention (GQA) cuts the cache ~8× to ~26GB per user. With 160GB remaining after weights, that's only ~6 concurrent users at full context length.

PagedAttention & Real-World Users

By allocating KV-cache incrementally and flushing cold sessions, "you can serve anywhere between 40-60 users per Blackwell chip." Accounting for user idle time (~80% reading), one chip can handle ~300-800 users depending on app style.

Tokens Per Second

"For a single forward pass we move all the model weights + KV-cache from VRAM to registers once." Time breakdown: ~23.75ms moving data, ~0.5ms computing. This yields ~40 tokens/second per user for 6 users — "beyond most people's reading speed."

Dollar Cost Per User

The author calls this "a rather conservative estimate" with headroom for high-duty-cycle workflows like agentic loops.

Key Quotes

Caveats

Assumes dense transformer architecture (not Gated Delta-Nets or Gemma 3-style optimizations). Multi-GPU setups require moving beyond napkin math.